
Selected Work
Selected Work
Execution across brand, marketing, and digital product. Also directing with AI ✦ — A recent short film, concept to final cut.
Best Electronics N1 — Brand & Marketing Ecosystem.
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.
Best Electronics N1 — Brand & Marketing Ecosystem.
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.
Best Electronics N1 — Brand & Marketing Ecosystem.
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.


NCL — Onboard Digital Experience.
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.
NCL — Onboard Digital Experience.
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.
NCL — Onboard Digital Experience.
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.



NCL — Stateroom iTV Interface
Creative Direction — Brand & Digital Product
Directed the brand refresh of the in-stateroom TV interface, adapting NCL's new visual identity within the technical constraints of a third-party system. Working with an external vendor to deliver full specs and assets for implementation, the challenge was achieving a modern, premium feel while working within a fixed UI framework.
NCL — Stateroom iTV Interface
Creative Direction — Brand & Digital Product
Directed the brand refresh of the in-stateroom TV interface, adapting NCL's new visual identity within the technical constraints of a third-party system. Working with an external vendor to deliver full specs and assets for implementation, the challenge was achieving a modern, premium feel while working within a fixed UI framework.


NCL — Interactive Dart Experience
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.
NCL — Interactive Dart Experience
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.
NCL — Interactive Dart Experience
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.


Tomate — A Solo AI-Directed Short Film
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.
Tomate — A Solo AI-Directed Short Film
Creative Direction — Brand & Digital Product
Led the brand refresh of Norwegian Cruise Line's onboard touchscreen experience across the fleet — translating the new visual identity into a cohesive digital environment. Built on a system I originally designed in 2019, this update ensured brand elevation, visual hierarchy, and usability remained consistent across every interactive surface.
Behind the Frame
Behind the Frame

Tomate — Character sheet
Clean studio character reference sheet, split composition on a single neutral solid gray background, three views of the same young adult mixed-breed dog with strong Jack Russell Terrier traits (small, low-to-the-ground compact build, short legs, sturdy body — NOT a tall or leggy dog), adopted street dog appearance, photographed like a real DSLR portrait session, not a rendered turnaround: (1) left side — close-up front-facing portrait of the head and shoulders, warm brown expressive eyes, clear and healthy (not cloudy, not milky, not blind-looking) with a slight natural asymmetry (one eye a touch softer/droopier than the other), one ear standing up and one ear folded down, mouth slightly open in a relaxed half-smile with one visible gap where a lower tooth is missing on one side, giving it a lopsided endearing look, teeth naturally healthy but not uniformly white or catalog-perfect, young and energetic looking — not an old or sickly dog, wearing a light blue fabric collar with a small bone-shaped tag hanging from it; (2) center — full-body side-view profile, standing naturally, compact Jack Russell-like proportions with short legs close to the ground, alert posture, mouth closed or barely parted, tail slightly curved upward mid-motion, light blue collar with bone tag visible at the neck; (3) right side — three-quarter angle full-body view, lively walking pose, short legs clearly visible, head turned slightly toward camera, same gap-toothed lopsided grin as view 1 but caught mid-motion, not posed identically, collar and tag visible. Coat: short smooth fur close to the body, tiger-stripe brindle pattern clearly visible within the brown/tan patches (not solid flat tan), mixed with cream patches (cream instead of pure white), realistically maintained but not artificially perfect — a few loose flyaway hairs, subtle natural cowlicks behind the ears and along the spine, individual hair strands visible and catching light unevenly, matte fur texture (not glossy or plastic-looking). Lighting: single soft directional key light from upper camera-left, as in a real photography studio setup — visible soft shadow falloff under the chin, ears, and legs, subtle specular highlight only on the wet nose and eye catch-lights, rest of the coat lit unevenly and naturally, not flat or shadowless. Shot on an 85mm portrait lens look, shallow falloff, natural warm-neutral color grading (not sterile/neutral). Photorealistic, high-detail short fur texture with individual strand definition, matte nose with subtle natural texture (not glossy render highlight), same dog identity, same compact Jack Russell-like body proportions, same coat pattern, same collar and tag, same markings in every view — but natural pose-to-pose variation in expression and light, not identical copies. No text, no labels, no watermarks on the sheet. Reference image guidance: use reference image A (the brindle-and-white Jack Russell being held on a countertop, panting with mouth open) only for overall breed identity and body proportions — the compact head shape, ear set, leg length, torso build, and coat color pattern. Do NOT copy its open-mouth panting/tongue-out expression, its exact fur markings, the person in the photo, or the background. Use reference image B (the close-up muzzle shot with the relaxed half-smile, gap in the lower teeth) only for the style of the gap-toothed lopsided smile expression — the soft squint of the eyes, the relaxed mouth position, the way the lower teeth show slightly to one side. Do NOT copy its coat color, its breed head shape, its markings, or its eye color.
GPT Image 2
Nano Banana Pro

Tomate's living room — Location
EDIT TARGET: use the attached image (the version of @living_room_tomate with the clean, empty right-side wall) as the base reference. Preserve everything about the room exactly as shown: wall color, window, curtain, light direction, TV, plant, blue sofa, the small frame clusters on the upper-left, floor, composition, camera angle, crochet blanket texture. Maintain full image sharpness throughout. REMOVE: the decorative gold ornate oval mirror on the far right of the wall — remove it entirely, repaint that wall section to match, no marks left behind. ADD 4 elements to the right-side wall, left to right, with irregular natural vertical placement. ALL new wall elements (items 1-4 below) must be placed entirely within the LEFT TWO-THIRDS of that wall. The RIGHTMOST THIRD of the wall must remain completely empty — no frames, no objects, nothing added there. 1. LEFTMOST: @rosary_tomate — insert as-is, small. 2. @coca_and_tomate_portrait — insert as-is. This is the largest frame in the group — its height should be similar to, but not taller than, the height of the TV screen visible across the room. 3. @coca_and_husband — insert as-is, oval sepia frame, noticeably smaller than item 2. Give it generous open wall space on both its left and right sides — the negative space on the sides should be greater than the element's width. 4. RIGHTMOST: @tomate_as_puppy — insert as-is, the smallest frame in the group, roughly half the height of item 2. 5. ADD @racoon_toy — insert as-is, resting on the sofa cushion next to the visible armrest. SIZE — critical: this toy should be really small, no larger than a banana in overall length. LIGHTING LOCK: critical, apply carefully to all 4 wall frames: the room's actual light source is the window on the left — no internal glow, no backlit look. Nothing else changes. Preserve full resolution and sharpness throughout.
GPT Image 2
Nano Banana Pro
Cinematic locations

Snake Toy — Prop
Product photography, single plush dog toy shaped like a snake, laid out in a gentle curved S-pose on a plain neutral background, soft even studio lighting. Construction: soft stuffed fabric body, segmented/quilted look with visible stitching seams every few inches along the length (like the reference image's construction), rounded plush head with two simple button-style eyes (small black or dark button eyes, no pupils, friendly not menacing), a small red felt tongue poking out from the mouth seam. Approximately 30cm long, well-stuffed and slightly worn/loved from use — a couple of loose threads, slightly flattened in places from being chewed and carried around. Color pattern (CRITICAL — coral snake pattern, not the reference image's stripes-and-polka-dots): the body is patterned in bands of color running around the tube shape — red bands touching yellow bands, separated by black bands, repeating regularly along the entire body from tail to head. The head continues the same red/yellow/black banded pattern (no separate solid-color head panel like the reference — the banding is continuous). Fabric colors are matte and slightly faded from washing/use, not glossy. No text, no logos, no visible brand tags, no visible manufacturer labels anywhere on the toy. Reference image guidance: use the attached reference image only for the toy's overall construction style — the segmented quilted body shape, the rounded plush head proportions, the button eyes, and the felt tongue detail. Do NOT copy its color pattern (blue/burgundy stripes with yellow polka-dot head) — replace entirely with the red/yellow/black coral banding described above.
Nano Banana Pro

Coca's flying armchair — Prop
Edit the image: using @living_room_tomate as the base reference, isolate only the individual armchair with its crochet blanket, and build the complete whimsical flying version of it in a single pass — propellers and umbrella together, not as separate edits. CHANGE: - Crop/isolate just the armchair with its crochet blanket from the living room scene, removing the rest of the room entirely. Place it floating against a plain neutral dark backdrop, no ground visible, a faint sense of altitude and wind. - Add two identical propellers, drone-rotor style: each mounted on a single straight metal rod extending directly outward from the middle of each side of the armchair (through the side upholstery, at seat-cushion height), no bend or elbow in the rod. CRITICAL orientation: each propeller spins around a VERTICAL axis, like a drone rotor or ceiling fan seen from the side — NOT around a horizontal axis like a floor fan or boat propeller. From this side-on camera angle, the spinning blades should appear mostly edge-on and foreshortened, sweeping left-to-right above the mounting rod, with a thin horizontal disc of motion blur — the viewer should NOT see a full flat circular fan face pointed at the camera. Each propeller built from salvaged pedestal-fan blades — three straight metal blades radiating from a round central hub, hand-bolted with mismatched screws. Mounted low enough that nothing overhangs the seat or headspace above the chair. - Add one open parasol umbrella, its shaft mounted vertically and centered into the middle of the chair's backrest — a single continuous straight pole rising directly from the backrest up to the canopy hub, structurally connected with no visible gap. Canopy fully open, arching forward to shelter the whole seat beneath it like a roof. Canopy material: thick clear rose-pink tinted translucent nylon, glossy, with a delicate pale white floral pattern printed across the panels, dark metal ribs visible radiating from the central hub through the fabric, matching pink trim along the scalloped edge. Slightly weathered/practical look — soft creases, no tears, no text, no logos. - The blanket's already-loose excess fabric (trailing past the armrest) lifts and flutters outward in the wind, mid-flutter. PRESERVE EXACTLY: - The armchair's shape, upholstery color and texture, wood/frame details, exactly as they appear in the untouched @living_room_tomate master - The crochet blanket's exact color, stitch pattern, and drape over the seat and armrest — sharp, undegraded detail matching the original master - Overall photoreal register, lighting quality, grain, color grade consistent with @living_room_tomate This is a single combined generation — do not chain further edits on top of this result.
Seedream 5.0 Pro
GPT Image 2
Nano Banana Pro

The Street (nighttime) — Location
Using the attached reference image @street_tomate as the exact architectural and geometric base — same buildings, same street curve, same parked cars in the same positions, same trees, same trash bin — transform it into a nighttime storm version of the same street: TIME & WEATHER: Full deep night, well past any daylight or dusk residual light. Storm clouds densely overcast, turbulent, dark grey-blue-black. Cold blue-teal color grade overall. SKY: Near-total black night sky with almost no reflected light — cloud shapes barely perceptible as slightly-less-black masses, NOT lit, textured, or bright like daytime clouds. A faint, hazy, soft-edged moon is partially visible through a thin break in the clouds — blurred and diffused by cloud cover, not sharp, contributing a very dim cold bluish-white ambient glow, weak enough that it does not read as daylight. This is the only skylight source, and it's subtle. STREET SURFACE: Asphalt and sidewalk soaked wet, reflective, with scattered puddles catching the available light. Do not render falling rain streaks, splashes, or motion blur — this is a static reference image; rain motion will be added separately in each video shot. MOTIVATED LIGHT SOURCES ONLY: All visible light in the frame must come from a specific, identifiable source — the foreground streetlamp (main light, warm sodium-vapor amber, contained pool falling off sharply into darkness), the faint diffused moon (weak cold ambient fill, described above), and one dim warm window light glowing faintly from a single house facade in the middle distance (someone's still awake) as a secondary, much dimmer accent. Areas with no light source nearby — including the street curving away in the background, and any building facades not near the lit lamp or that window — must fall into deep, near-black shadow, silhouette only, no daylight-style visibility. SECONDARY LAMP POST (background, mid-distance): visible but unlit/dark — broken or malfunctioning, contributing to the sense that the street's lighting can't be trusted. Only the foreground lamp post is lit. BACKGROUND (street curve, distance): significantly darker and less detailed — reads as barely-visible dark shapes trailing off into blackness, not as a clearly lit continuation of the street. ARCHITECTURE & OBJECTS: Keep the same buildings, parked cars, trees (now starker and more ominous against the dark sky), and trash bin exactly as positioned in the reference — only lighting, weather, and time of day change. MOOD: Ominous, foreboding, heightened tension — grounded and realistic, no monster, no supernatural element, no lightning flash yet (this is the baseline storm state before the transformation event, added later per-shot). Ultra-realistic photographic style, natural film grain, no text, no signage, no lettering, no logos, no license plates.
Seedream 5.0 Pro
Cinematic locations

Monster Claw — Character design
Edit the image: fix an anatomical error in the top-middle panel only (the 3/4 walking pose). CHANGE: on the creature's clawed arm, at the wrist/hand area, there are currently two overlapping hands — the correct bone-colored, lava-cracked clawed hand with the two large curved blade-like claws, AND a second, darker, furred, shadowed paw-like hand with shorter stubby claws overlapping behind/beneath it at the same wrist point. Remove this second darker furred paw entirely. Keep only the correct hairless, bone-textured, lava-cracked clawed hand with its two large curved claws, attached cleanly to the end of the forearm with nothing else overlapping or duplicated at the wrist. PRESERVE EXACTLY: - Every other panel in the sheet, completely unchanged - Within this one panel: the creature's pose, head/face, the other (non-clawed) arm, torn overall, legs, tail, background, and the rest of the clawed arm itself (the forearm's crack pattern, its correct hairless bone-clawed hand and its two large claws) — only the extra duplicated dark paw at the wrist is removed - Lighting, color grade, grain, and composition of the panel ONLY CHANGE: the duplicated dark furred paw at the wrist of the clawed arm in the top-middle panel is removed, leaving only the single correct lava-cracked bone claw hand. 100% identical otherwise.
GPT Image 2
Nano Banana Pro

Tomate — Character sheet
Clean studio character reference sheet, split composition on a single neutral solid gray background, three views of the same young adult mixed-breed dog with strong Jack Russell Terrier traits (small, low-to-the-ground compact build, short legs, sturdy body — NOT a tall or leggy dog), adopted street dog appearance, photographed like a real DSLR portrait session, not a rendered turnaround: (1) left side — close-up front-facing portrait of the head and shoulders, warm brown expressive eyes, clear and healthy (not cloudy, not milky, not blind-looking) with a slight natural asymmetry (one eye a touch softer/droopier than the other), one ear standing up and one ear folded down, mouth slightly open in a relaxed half-smile with one visible gap where a lower tooth is missing on one side, giving it a lopsided endearing look, teeth naturally healthy but not uniformly white or catalog-perfect, young and energetic looking — not an old or sickly dog, wearing a light blue fabric collar with a small bone-shaped tag hanging from it; (2) center — full-body side-view profile, standing naturally, compact Jack Russell-like proportions with short legs close to the ground, alert posture, mouth closed or barely parted, tail slightly curved upward mid-motion, light blue collar with bone tag visible at the neck; (3) right side — three-quarter angle full-body view, lively walking pose, short legs clearly visible, head turned slightly toward camera, same gap-toothed lopsided grin as view 1 but caught mid-motion, not posed identically, collar and tag visible. Coat: short smooth fur close to the body, tiger-stripe brindle pattern clearly visible within the brown/tan patches (not solid flat tan), mixed with cream patches (cream instead of pure white), realistically maintained but not artificially perfect — a few loose flyaway hairs, subtle natural cowlicks behind the ears and along the spine, individual hair strands visible and catching light unevenly, matte fur texture (not glossy or plastic-looking). Lighting: single soft directional key light from upper camera-left, as in a real photography studio setup — visible soft shadow falloff under the chin, ears, and legs, subtle specular highlight only on the wet nose and eye catch-lights, rest of the coat lit unevenly and naturally, not flat or shadowless. Shot on an 85mm portrait lens look, shallow falloff, natural warm-neutral color grading (not sterile/neutral). Photorealistic, high-detail short fur texture with individual strand definition, matte nose with subtle natural texture (not glossy render highlight), same dog identity, same compact Jack Russell-like body proportions, same coat pattern, same collar and tag, same markings in every view — but natural pose-to-pose variation in expression and light, not identical copies. No text, no labels, no watermarks on the sheet. Reference image guidance: use reference image A (the brindle-and-white Jack Russell being held on a countertop, panting with mouth open) only for overall breed identity and body proportions — the compact head shape, ear set, leg length, torso build, and coat color pattern. Do NOT copy its open-mouth panting/tongue-out expression, its exact fur markings, the person in the photo, or the background. Use reference image B (the close-up muzzle shot with the relaxed half-smile, gap in the lower teeth) only for the style of the gap-toothed lopsided smile expression — the soft squint of the eyes, the relaxed mouth position, the way the lower teeth show slightly to one side. Do NOT copy its coat color, its breed head shape, its markings, or its eye color.
GPT Image 2
Nano Banana Pro

Tomate's living room — Location
EDIT TARGET: use the attached image (the version of @living_room_tomate with the clean, empty right-side wall) as the base reference. Preserve everything about the room exactly as shown: wall color, window, curtain, light direction, TV, plant, blue sofa, the small frame clusters on the upper-left, floor, composition, camera angle, crochet blanket texture. Maintain full image sharpness throughout. REMOVE: the decorative gold ornate oval mirror on the far right of the wall — remove it entirely, repaint that wall section to match, no marks left behind. ADD 4 elements to the right-side wall, left to right, with irregular natural vertical placement. ALL new wall elements (items 1-4 below) must be placed entirely within the LEFT TWO-THIRDS of that wall. The RIGHTMOST THIRD of the wall must remain completely empty — no frames, no objects, nothing added there. 1. LEFTMOST: @rosary_tomate — insert as-is, small. 2. @coca_and_tomate_portrait — insert as-is. This is the largest frame in the group — its height should be similar to, but not taller than, the height of the TV screen visible across the room. 3. @coca_and_husband — insert as-is, oval sepia frame, noticeably smaller than item 2. Give it generous open wall space on both its left and right sides — the negative space on the sides should be greater than the element's width. 4. RIGHTMOST: @tomate_as_puppy — insert as-is, the smallest frame in the group, roughly half the height of item 2. 5. ADD @racoon_toy — insert as-is, resting on the sofa cushion next to the visible armrest. SIZE — critical: this toy should be really small, no larger than a banana in overall length. LIGHTING LOCK: critical, apply carefully to all 4 wall frames: the room's actual light source is the window on the left — no internal glow, no backlit look. Nothing else changes. Preserve full resolution and sharpness throughout.
GPT Image 2
Nano Banana Pro
Cinematic locations

Snake Toy — Prop
Product photography, single plush dog toy shaped like a snake, laid out in a gentle curved S-pose on a plain neutral background, soft even studio lighting. Construction: soft stuffed fabric body, segmented/quilted look with visible stitching seams every few inches along the length (like the reference image's construction), rounded plush head with two simple button-style eyes (small black or dark button eyes, no pupils, friendly not menacing), a small red felt tongue poking out from the mouth seam. Approximately 30cm long, well-stuffed and slightly worn/loved from use — a couple of loose threads, slightly flattened in places from being chewed and carried around. Color pattern (CRITICAL — coral snake pattern, not the reference image's stripes-and-polka-dots): the body is patterned in bands of color running around the tube shape — red bands touching yellow bands, separated by black bands, repeating regularly along the entire body from tail to head. The head continues the same red/yellow/black banded pattern (no separate solid-color head panel like the reference — the banding is continuous). Fabric colors are matte and slightly faded from washing/use, not glossy. No text, no logos, no visible brand tags, no visible manufacturer labels anywhere on the toy. Reference image guidance: use the attached reference image only for the toy's overall construction style — the segmented quilted body shape, the rounded plush head proportions, the button eyes, and the felt tongue detail. Do NOT copy its color pattern (blue/burgundy stripes with yellow polka-dot head) — replace entirely with the red/yellow/black coral banding described above.
Nano Banana Pro

Coca's flying armchair — Prop
Edit the image: using @living_room_tomate as the base reference, isolate only the individual armchair with its crochet blanket, and build the complete whimsical flying version of it in a single pass — propellers and umbrella together, not as separate edits. CHANGE: - Crop/isolate just the armchair with its crochet blanket from the living room scene, removing the rest of the room entirely. Place it floating against a plain neutral dark backdrop, no ground visible, a faint sense of altitude and wind. - Add two identical propellers, drone-rotor style: each mounted on a single straight metal rod extending directly outward from the middle of each side of the armchair (through the side upholstery, at seat-cushion height), no bend or elbow in the rod. CRITICAL orientation: each propeller spins around a VERTICAL axis, like a drone rotor or ceiling fan seen from the side — NOT around a horizontal axis like a floor fan or boat propeller. From this side-on camera angle, the spinning blades should appear mostly edge-on and foreshortened, sweeping left-to-right above the mounting rod, with a thin horizontal disc of motion blur — the viewer should NOT see a full flat circular fan face pointed at the camera. Each propeller built from salvaged pedestal-fan blades — three straight metal blades radiating from a round central hub, hand-bolted with mismatched screws. Mounted low enough that nothing overhangs the seat or headspace above the chair. - Add one open parasol umbrella, its shaft mounted vertically and centered into the middle of the chair's backrest — a single continuous straight pole rising directly from the backrest up to the canopy hub, structurally connected with no visible gap. Canopy fully open, arching forward to shelter the whole seat beneath it like a roof. Canopy material: thick clear rose-pink tinted translucent nylon, glossy, with a delicate pale white floral pattern printed across the panels, dark metal ribs visible radiating from the central hub through the fabric, matching pink trim along the scalloped edge. Slightly weathered/practical look — soft creases, no tears, no text, no logos. - The blanket's already-loose excess fabric (trailing past the armrest) lifts and flutters outward in the wind, mid-flutter. PRESERVE EXACTLY: - The armchair's shape, upholstery color and texture, wood/frame details, exactly as they appear in the untouched @living_room_tomate master - The crochet blanket's exact color, stitch pattern, and drape over the seat and armrest — sharp, undegraded detail matching the original master - Overall photoreal register, lighting quality, grain, color grade consistent with @living_room_tomate This is a single combined generation — do not chain further edits on top of this result.
Seedream 5.0 Pro
GPT Image 2
Nano Banana Pro

The Street (nighttime) — Location
Using the attached reference image @street_tomate as the exact architectural and geometric base — same buildings, same street curve, same parked cars in the same positions, same trees, same trash bin — transform it into a nighttime storm version of the same street: TIME & WEATHER: Full deep night, well past any daylight or dusk residual light. Storm clouds densely overcast, turbulent, dark grey-blue-black. Cold blue-teal color grade overall. SKY: Near-total black night sky with almost no reflected light — cloud shapes barely perceptible as slightly-less-black masses, NOT lit, textured, or bright like daytime clouds. A faint, hazy, soft-edged moon is partially visible through a thin break in the clouds — blurred and diffused by cloud cover, not sharp, contributing a very dim cold bluish-white ambient glow, weak enough that it does not read as daylight. This is the only skylight source, and it's subtle. STREET SURFACE: Asphalt and sidewalk soaked wet, reflective, with scattered puddles catching the available light. Do not render falling rain streaks, splashes, or motion blur — this is a static reference image; rain motion will be added separately in each video shot. MOTIVATED LIGHT SOURCES ONLY: All visible light in the frame must come from a specific, identifiable source — the foreground streetlamp (main light, warm sodium-vapor amber, contained pool falling off sharply into darkness), the faint diffused moon (weak cold ambient fill, described above), and one dim warm window light glowing faintly from a single house facade in the middle distance (someone's still awake) as a secondary, much dimmer accent. Areas with no light source nearby — including the street curving away in the background, and any building facades not near the lit lamp or that window — must fall into deep, near-black shadow, silhouette only, no daylight-style visibility. SECONDARY LAMP POST (background, mid-distance): visible but unlit/dark — broken or malfunctioning, contributing to the sense that the street's lighting can't be trusted. Only the foreground lamp post is lit. BACKGROUND (street curve, distance): significantly darker and less detailed — reads as barely-visible dark shapes trailing off into blackness, not as a clearly lit continuation of the street. ARCHITECTURE & OBJECTS: Keep the same buildings, parked cars, trees (now starker and more ominous against the dark sky), and trash bin exactly as positioned in the reference — only lighting, weather, and time of day change. MOOD: Ominous, foreboding, heightened tension — grounded and realistic, no monster, no supernatural element, no lightning flash yet (this is the baseline storm state before the transformation event, added later per-shot). Ultra-realistic photographic style, natural film grain, no text, no signage, no lettering, no logos, no license plates.
Seedream 5.0 Pro
Cinematic locations

Monster Claw — Character design
Edit the image: fix an anatomical error in the top-middle panel only (the 3/4 walking pose). CHANGE: on the creature's clawed arm, at the wrist/hand area, there are currently two overlapping hands — the correct bone-colored, lava-cracked clawed hand with the two large curved blade-like claws, AND a second, darker, furred, shadowed paw-like hand with shorter stubby claws overlapping behind/beneath it at the same wrist point. Remove this second darker furred paw entirely. Keep only the correct hairless, bone-textured, lava-cracked clawed hand with its two large curved claws, attached cleanly to the end of the forearm with nothing else overlapping or duplicated at the wrist. PRESERVE EXACTLY: - Every other panel in the sheet, completely unchanged - Within this one panel: the creature's pose, head/face, the other (non-clawed) arm, torn overall, legs, tail, background, and the rest of the clawed arm itself (the forearm's crack pattern, its correct hairless bone-clawed hand and its two large claws) — only the extra duplicated dark paw at the wrist is removed - Lighting, color grade, grain, and composition of the panel ONLY CHANGE: the duplicated dark furred paw at the wrist of the clawed arm in the top-middle panel is removed, leaving only the single correct lava-cracked bone claw hand. 100% identical otherwise.
GPT Image 2
Nano Banana Pro
The Final Cut
The Final Cut




































